The height of the viewport. (The height of the canvas in css pixels)
The position of the camera in the world coordinate system
The rotation of the camera in the world coordinate system
The zoom level of the camera
The boundaries of the camera in the world coordinate system
The boundaries of the zoom level of the camera
The boundaries of the rotation of the camera
The device pixel ratio of the canvas
Whether to align the coordinate system to the camera's position
The transformation matrix
The order of the transformation is as follows:
The width of the viewport. (The width of the canvas in css pixels)