Class PanControlStateMachine

Hierarchy (View Summary)

Constructors

Properties

_context: PanContext
_currentState: PanControlStates
_happensCallbacks: (
    event: keyof PanEventPayloadMapping,
    payload: {} | PanByInputEventPayload | PanToInputEventPayload,
    context: PanContext,
) => void[]
_stateChangeCallbacks: StateChangeCallback<
    PanEventPayloadMapping,
    PanContext,
    PanControlStates,
>[]
_statesArray: PanControlStates[]

Accessors

Methods